Studi Implementasi STEAM (Sciece, Technology, Engineering, Art, and Mathematics) dalam Pembelajaran di Jenjang PAUD Kabupaten Jember
Abstract
Science, Technology, Engineering, Art, and Mathematics (STEAM) merupakan pembelajaran yang disiapkan bagi anak-anak untuk menghadapi abad 21 dimana anak dituntut untuk menguasai empat keterampilan utama (4K) yaitu kreativitas, berpikir kritis, komunikasi, dan kolaborasi. Pembelajaran STEAM ini haruslah dimulai sejak dini. Penelitian ini bertujuan untuk mengetahui sejauh mana implementasi pelaksanaan STEAM dalam pembelajaran di jenjang PAUD di kabupaten Jember. Penelitian yang dilakukan adalah penelitian deskriptif yaitu penelitian yang mendeskripsikan keadaan yang akan diamati di lapangan dengan lebih spesifik, transparan, dan mendalam. Sumber data utama berasal dari Rencana Pelaksanaan Pembelajaran Harian (RPPH) yang sudah dibuat oleh para guru di lembaga PAUD. Berdasarkan hasil analisis yang telah dilakukan persentase implementasi STEAM dalam pembelajaran PAUD sebesar 63%. Capaian implementasi STEAM ini masih sangat perlu untuk ditingkatkan agar bisa memberikan yang terbaik bagi anak-anak. Hal berikutnya yang menjadi perhatian berdasarkan data yang diperoleh adalah bahwa ternyata pelaksanaan STEAM ini masih terpisah-pisah, guru masih menganggap STEAM sebagai bidang-bidang yang terpisah seperti mata pelajaran dimana pembelajarannya berkaitan dengan teknologi dan eksperimen-eksperimen sains, padahal STEAM harus dilihat dalam satu kesatuan yang terintegrasi diantara bidang-bidang pendukungnya dalam rangka melatih anak untuk berpikir sistematis dan kritis dalam memecahkan masalah.
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